|
|
OpenGL Shading Language (3rd Edition)
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of both the visual processing unit and the central processing unit.
Related posts
Cybersecurity for SCADA Systems
SCADA technology quietly operates in the background of critical utility and industrial facilities nationwide. This important tool efficiently manages utility assets, refineries and other critical industrial segments, but protecting SCADA networks from cyber attacks, hackers and even physical assault is becoming a test of will, cleverness and determination. Cybersecurity for SCADA Systems provides a high-level overview of this unique technology, with an explanation of each market segment. Readers will understand the vital issues, and learn strategies for decreasing or eliminating system vulnerabilities.
Related posts
Physical and Logical Security Convergence: Powered By Enterprise Security Management
Government and companies have already invested hundreds of millions of dollars in the convergence of physical and logical security solutions, but there are no books on the topic.




Distributed Computing: 13th International Symposium, DISC'99, Bratislava, Slovak Republic, September 27-29, 1999, Proceedings
Land of Lisp: Learn to Program in Lisp, One Game at a Time!
Data Structures and Algorithms in C++ Reviews
3G Wireless Networks, Second Edition Reviews
Smashing jQuery (Smashing Magazine Book Series)