Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:
- Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)
- Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
- Covers the new MIDP3
What you’ll learn
- Start using the MIDP2 and MIDP3 in the newly open sourced Java ME Games API.
- Add a truly professional look-and-feel to your Java ME games.
- Use threads, tones, and other media.
- Store and retrieve data and enable networking.
- Create advanced interactive messaging with optional APIs for multiplayer gaming.
- Explore a complete business model for independent developers (distributing their own games) as well as for larger companies.
Who this book is for
Software engineers with some knowledge of Java who would like to switch to MicroEdition programming, particularly games
Table of Contents
- Getting Started
- Using MIDlets
- Using the MIDP 2 Games API
- Using Threads and Media
- Storing and Retrieving Data
- Using Network Communications
- Advanced Messaging and Data Access
- Securing Your Applications
- The Mobile 3D Graphics API
- Adding a Professional Look and Feel
List Price: $ 59.99
Price:
Related Products
Tags: 3d graphics, apis, business model, cell phone technology, data access, games book, independent developers, larger companies, midp 2, mobile device, mobile games, mobile java games, multiplayer game, network communications, own games, retrieving data, software engineers, technology in action, using java, wireless messaging

Adobe Photoshop CS4 Classroom in a Book
Access Data Analysis Cookbook (Cookbooks) Reviews
Ubuntu Linux System Administration